On January 13, 2017, the 2017 VR education and immersion learning seminar was held at Harvard University in Boston, Massachusetts. It is reported that this seminar was jointly sponsored by Harvard College of Education, Beijing Normal University Institute of Intelligent Learning, and Fujian VR Industrial Base in China. James Dean, Dean of Harvard College of Education, Chris Dede, Professor of Harvard College of Education, and top experts and scholars from VR education or immersion learning in China, the United States, Britain, Germany, Spain and other countries attended This grand meeting, and delivered a keynote speech that was very instructive to the education industry.
Harvard University, Beijing Normal University Institute of Intelligent Learning, and NetDragon Networks Sign Cooperative Authorization
Mr. Liu Dejian, President of Net Dragon Networks, and Professor Huang Ronghuai, Dean of the Institute of Wisdom Learning at Beijing Normal University, as guest lecturers at Harvard, bring the results achieved in the field of VR+ education in recent years. Educators have jointly explored the strategic vision of the next generation of VR immersive teaching experiences, established a bridge between China and the world, absorbed advanced education concepts, and explored more cooperation and practical opportunities. During the seminar, Harvard University, the Beijing Normal University Institute of Intelligent Learning, and NetDragon.com also signed a cooperation authorization. Harvard University will grant a permanent academic license to NetLong and the EcoMUVE software of the Beijing Normal University’s Institute of Intellectual Learning. The Beijing Normal University’s Institute for Smart Learning will develop Harvard’s English and Chinese VR versions of the EcoMUVE software in the next three months. This signifies that China’s VR+ education has been recognized by the world's top education institutions and that the cooperation between China and the United States in education will move to a broader stage.
China's Fujian VR Industry Base Makes VR+ Education No Longer Way
On February 27, 2016, the Fujian VR Industrial Base in China was officially established. This unique "VR+" ecosystem in the world has finally been brought to the public after years of painstaking research and development.
"Using the most cutting-edge technological achievements in education that is closely related to social progress is a challenge and a happy coexistence." NetDragon chairman Liu Dejian stated in his keynote speech that although VR+ education is still promising, its high demand for creativity, technology, and platforms is still a real problem that most companies must face. Based on this, China's Fujian VR industrial base came into being. This aims to become the world's first full-industry chain incubation base, providing policy, technology, platform, talent and training support for global companies and organizations interested in developing VR. With the completion of the base, there is the public service platform for the VR industry base in Fujian, China. This platform is established and operated by NetDragon and is dedicated to the development and distribution of VR resources and content. In this seminar, NetDragon also asked experts from Harvard University for optimization suggestions on platform construction.
Participants experience Net Dragon VR products
In this seminar, the Fujian VR Industrial Base in China was not only taking thousands of miles to bring the latest research results to Harvard, but also created an amazing "VR Immersion Classroom" for the participating experts. “In the field of education, China is one of the countries I’ve seen VR’s earliest involvement in the classroom. I’m glad that China’s companies like NetDragon can bring such excellent results in VR editors, and it’s bound to push the industry in Content upgrades. "I just had the honor of being invited last year," said Chris Dede, a professor at Harvard College of Education who has just experienced VR astronomy, VR marine science, and other VR editors. Visiting the Fujian VR Industrial Base in China not only appreciated Fujian's enthusiasm for international education exchanges, but also saw NetDragon as a high-tech center, applying VR technology to the realm of education and demonstrating the highest level of VR+ education in China. level."
The combination of theory and practice
From China to the United States, from Beijing Normal University to Harvard University, the two top universities in China and the United States also collided with academic sparks in this seminar. The Beijing Normal University Institute of Intelligent Learning is an authoritative educational and research institution jointly established by Beijing Normal University and NetDragon. Since its inception in 2015, it has undertaken the task of publishing white papers and international reports for education and decision-making agencies, and is responsible for new issues with the United States. The content of the Chinese version of the Horizon Report, a collaboration of the media alliance, which condenses the core research achievements of the educator's wisdom, is also a powerful theoretical support for a series of technical practices.
Huang Ronghuai, Dean of the Institute of Intelligent Learning at Beijing Normal University, said in his speech that under the background of rapid development of new technologies, the global environment’s inclusiveness and growth have reached an unprecedented height. era. This cooperation with Harvard College of Education will be led by the Beijing Normal University’s Institute of Wisdom Learning, bringing together the insights of the participating experts in the framework and research methods, and forming “Virtual Reality, Augmented Reality†that has guiding and practical significance for the world education community. And the application of mixed reality in the field of education, making Oriental education wisdom play a greater role in the international academic field.
How to make a good "big chess"
With the advent of 2017, NetDragon’s educational strategy will gradually become clear to the public. As the most representative new generation of Internet companies in China today, NetLong seems to be in no hurry to do "enclosure movement" in the education industry. Instead, it will raise its sights and broaden its horizons. It has taken the lead in constructing a global learning community for lifelong learning. Every stage of life can enjoy self-improvement brought about by learning. Based on the design concept of "interworking and sharing", every product active on the platform has been given the "community" attribute by NetDragon. For example, teachers can create courseware through ClassFlow, and at the same time can communicate with other teachers in the resource sharing platform. There is no sharing of experience. This new interpretation of educational tools is the best practice for NetDragon to build the world's largest education community. With strong technical strength and abundant product support, NetDragon, which has entered the education market in more than 100 countries around the world through the acquisition of Prometheus, has already been very clear on how to play this great game called “educationâ€. .
Group photo (from left to right: Huang Ronghuai, Dean of the Institute of Intelligent Learning, Beijing Normal University, Liang Nianjian, deputy chairman of Netlong Networks, Liu Dejian, chairman of Netlong Networks, and guest lecturer John Richard, Harvard College of Education, Harvard Professor of Education Chris Dede
The exchange of Harvard education seminars further demonstrated that VR/AR, community, and lifelong learning will surely become hot topics in the education industry in the next few years. From this point of view, the VR industry base in Fujian, China will be at the forefront of the industry. NetDragon seems to have long been stunned by the “throat†of the development of the education industry. The development of VR editors to reduce barriers to application, build a rich EV ecological industrial chain, and collaborate with globally renowned IP to provide high-quality content have all shown high-profile in education and VR. The prospects and potential for cooperation.
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